Zenus103 píše:@shitman : What the problem with this texture.. ? Which you want ? And for the texture of asphalt : My map is a real map, but sure it's not like AFG map (100% real), but I'll say that my map is between 75% and 95%. Also small details like that slow down fraps and if I want I'll add them at the end.
i dont really understand what you wanted to say, but i'll try to explain mine reproofs from before..
problem with the texture is that the gap doesnt match on a side and on a top of curb. for sure, i'll try to explain it by modified picture too..


about the asphalt - i dont really, but really understand, how can different color of asphalt slow down fps (at least i think you meant fps, because i dont really know what has fraps common with asphalt in omsi). there is no such thing as comparing your map to AfG's work. you can be as good as him or you can't, but that doesnt matter. what matter is how people will perceive your work, and if there will be on each crossing different colour of asphalt, it won't look really good. just try to edit the texture so it would look more similar, or do some placements around the crossings, so it would not look so artificially. that is just my advice.
for new pictures - for now, the only thing i can reproach, are missing "sidetiles" at the edge of the road, like it's in real (
for example here), and different curbs on a sidewalk and in the crossing
(here).
just keep in mind please - i dont want to offend you, i just want this map to be as good as it's possible, because i ride line 119 almost every day i'm in Prague and if it will be in omsi, it'd be a map that will return me into driving, and i really dont want to be dissapointed. that's all. keep working, do good!
česky - pro ty, co neumí anglicky, aby si to taky mohli přečíst, vytýkám mu nesedící spáry mezi částmi obrubníku, rozdílný odstíny asfaltu v křižovatkách, a chybějící dlažební kostky na okrajích silnice.