




LOTUS-Simulator:
LOTUS is a public transport simulator for the PC. The player slips into the role of a driver of any transport carrier (like bus or train). In addition, LOTUS is extensible by any walkable and drivable map and any vehicle you can think of.
Currently LOTUS is being developed. Its progress is constantly published on Facebook. Now some key points concerning yet published details:
What is LOTUS?
L - ?
O - Omnibus-, trolley bus- and guided bus simulator
T - Tram simulator
U - Underground simulator
S - Suburban train simulator
...and simulator for every related transport carrier
Who do I play in LOTUS?
Driver
Shunter
Dispatcher
Scheduler and tour planner
Vehicle constructor
Map creator
Landscaper and urban planner
When and how is LOTUS released?
LOTUS is being developed until it's done - we do not set a release date!
LOTUS will be obtainable as a download on Steam.
There will be boxed LOTUS versions, too.
After completion of the 'closed beta', involving people chosen by us, there will be a kind of 'open beta' where everybody can participate.
The different transport carrier classes will be unlocked by modules, which can be purchased individually.
The modules will be finished consecutively.
Technical information
Initially, LOTUS will be released for Windows.
Mac OS X and Linux releases are scheduled.
The graphics engine is based on OpenGL and can be replaced by e.g. Vulkan subsequently.
LOTUS will be released for 32- and 64 bit systems.
Vehicles and scenery objects can be created explicitly with Blender and 3ds Max - implicitly every application, which exports X3D files in the right standard can be used.
Textures can be used when they are in *.bmp or *.dds (DXT1 or DXT3) format.
The scripting language, especially for vehicles, is Pascal.
Yet revealed features
Operate and drive any vehicle at physically and techincally perfection - implementation and operation from the smallest switch to the most complex gear unit
Photo real maps and landscapes with countless objects and buildings
Real daytime-, seasons- and weather effects
Building and creation of own maps and schedules
Import of any mean of transportation
Real technical defects on vehicles
VR compatible (via OpenVR interface, currently e.g. HTC Vive and Oculus Rift)
Plugin interface, e.g. to communicate with self-built hardware, like driver's desks
Vehicle control with mouse, keyboard, wheel and pedals, game controller or hardware interface
Realistic AI traffic
Realistic passenger behaviour
Ticket selling and other passenger interactions
360° screenshots
Which standard content comes along with LOTUS?
The content will be released one by one and not at once.
Standard content is very Berlin-oriented and can be extended in any dimension, worldwide or fictional.
With every module we provide an appropriate small test map with short loading times.
The following list of the extent of LOTUS standard content is provisional and subject to permanent changes.
Vehicles:
Bus: MAN Lion's City DD (double decker)
Tram: GT6N (MAN/AEG, articulated railcar, 6 axles, standard gauge, low-floor)
Underground: class F and class A3
Suburban train: class 481
Routes in Berlin:
Bus: line 100
Tram: line M1
Underground: lines U7 and U2
Suburban train: line S5
more to come...
Trivia...
What does the L stand for? Much space for specuLation!
What does the plane imply? Future!
How do you want to call LOTUS players? Lotians? The suggestion box is opened and hungry!
Which system requirements do you recommend for LOTUS? The eldest PC in our team was bought in 2009. OpenGL 3.3, 4 GB DDR2 RAM, 2,7 GHz 4 core CPU, 512 MB graphics cache. This system runs LOTUS smoothly, which is why its data can serve as a temporary reference.




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