V model.cfg (najprv si ho zálohuj) si nájdi túto časť:
- Kód: Vybrat vše
#########################################
***Îďňčęŕ***
#########################################
[mesh]
C734\pfary00-20.o3d
[matl_change]
pf00-20.bmp
0
lights_stand
[matl_item]
[matl_nightmap]
pf00-20_l.bmp
Dalnij svet:
[spotlight]
0
5.0
0.898
0
1
-0.3
255
250
235
600
0
70
Blizhnij svet:
[spotlight]
0
5.0
0.898
0
1
-0.3
255
241
198
100
30
70
Protivotumanki:
[spotlight]
0
5.0
0.6
0
1
-0.3
255
245
216
700
30
70
Gabaritnyje ogni:
[spotlight]
0
2.0
0.88
0
1
-0.3
88
80
55
90
30
70
[mesh]
40\z_fonari.o3d
[matl_change]
734_ligths.bmp
0
lights_stand
[matl_item]
[matl_nightmap]
734_ligths_l.bmp
[mesh]
40\stop-signal.o3d
[matl_change]
734_ligths.bmp
0
lights_brems
[matl_item]
[matl_nightmap]
734_ligths_l_stop_pt.bmp
[mesh]
40\z_svet.o3d
[matl_change]
734_ligths.bmp
0
lights_rueckfahr
[matl_item]
[matl_nightmap]
734_ligths_l_stop_pt.bmp
[mesh]
40\pov_l.o3d
[matl_change]
734_ligths.bmp
0
lights_blinker_l
[matl_item]
[matl_nightmap]
734_ligths_l.bmp
[mesh]
40\pov_p.o3d
[matl_change]
734_ligths.bmp
0
lights_blinker_r
[matl_item]
[matl_nightmap]
734_ligths_l.bmp
[mesh]
40\hilights_l.o3d
[matl_change]
734_ligths.bmp
0
lights_stand
[matl_item]
[matl_nightmap]
734_ligths_l.bmp
[mesh]
40\z_tuman.o3d
[matl_change]
734_ligths.bmp
0
lights_nebelschluss
[matl_item]
[matl_nightmap]
734_ligths_l_stop_pt.bmp
Fernlicht:
[light_enh_2]
0.941
4.909
1.011
0
1
0
0
0
1
0
0
255
235
104
0.3
50
150
lights_fern
2.0
0.15
1
1
0.1
00_20_ligth.bmp
[light_enh_2]
-0.927
4.909
1.011
0
1
0
0
0
1
0
0
255
235
104
0.3
50
150
lights_fern
2.0
0.15
1
1
0.1
00_20_ligth.bmp
------------------------------ äŕëüíčé ńâĺň
Abblendlicht:
[light_enh_2]
-0.927
4.909
1.011
0
1
0
0
0
1
0
0
255
216
95
0.35
50
190
lights_abbl
1.5
0.15
1
1
0.1
00_20_ligth.bmp
[light_enh_2]
0.941
4.909
1.011
0
1
0
0
0
1
0
0
255
216
95
0.3
50
190
lights_abbl
1.5
0.15
1
1
0.1
00_20_ligth.bmp
a prepíš ju za túto:
- Kód: Vybrat vše
#########################################
***Îďňčęŕ***
#########################################
[mesh]
C734\C734maska_pozdnjaja.o3d
[mesh]
C734\C734pozdn_fary_otrazateli.o3d
[mesh]
C734\C734pozdn_fary_rasseivateli.o3d
[matl_change]
fara_700_pozdn.dds
0
lights_stand
[matl_item]
[matl_nightmap]
fary40_l.bmp
[matl]
fara_700_pozdn.dds
0
[matl_transmap]
fara_700_pozdn.dds
[matl_alpha]
2
[matl_noZwrite]
Dalnij svet:
[spotlight]
0
5.0
0.898
0
1
-0.3
255
250
235
600
0
70
Blizhnij svet:
[spotlight]
0
5.0
0.898
0
1
-0.3
255
241
198
100
30
70
Protivotumanki:
[spotlight]
0
5.0
0.6
0
1
-0.3
255
245
216
700
30
70
Gabaritnyje ogni:
[spotlight]
0
2.0
0.88
0
1
-0.3
88
80
55
90
30
70
[mesh]
40\z_fonari.o3d
[matl_change]
734_ligths.bmp
0
lights_stand
[matl_item]
[matl_nightmap]
734_ligths_l.bmp
[mesh]
40\stop-signal.o3d
[matl_change]
734_ligths.bmp
0
lights_brems
[matl_item]
[matl_nightmap]
734_ligths_l_stop_pt.bmp
[mesh]
40\z_svet.o3d
[matl_change]
734_ligths.bmp
0
lights_rueckfahr
[matl_item]
[matl_nightmap]
734_ligths_l_stop_pt.bmp
[mesh]
40\pov_l.o3d
[matl_change]
734_ligths.bmp
0
lights_blinker_l
[matl_item]
[matl_nightmap]
734_ligths_l.bmp
[mesh]
40\pov_p.o3d
[matl_change]
734_ligths.bmp
0
lights_blinker_r
[matl_item]
[matl_nightmap]
734_ligths_l.bmp
[mesh]
40\40lights.o3d
[matl_change]
734_ligths.bmp
0
lights_stand
[matl_item]
[matl_nightmap]
734_ligths_l.bmp
[mesh]
40\hilights_l.o3d
[matl_change]
734_ligths.bmp
0
lights_stand
[matl_item]
[matl_nightmap]
734_ligths_l.bmp
[mesh]
40\z_tuman.o3d
[matl_change]
734_ligths.bmp
0
lights_nebelschluss
[matl_item]
[matl_nightmap]
734_ligths_l_stop_pt.bmp
Fernlicht:
[light_enh_2]
0.941
4.909
1.011
0
1
0
0
0
1
0
0
255
235
104
0.3
50
150
lights_fern
2.0
0.15
1
1
0.1
D_Scheinwerfer.bmp
[light_enh_2]
-0.927
4.909
1.011
0
1
0
0
0
1
0
0
255
235
104
0.3
50
150
lights_fern
2.0
0.15
1
1
0.1
D_Scheinwerfer.bmp
------------------------------ äŕëüíčé ńâĺň
Abblendlicht:
[light_enh_2]
-0.927
4.909
1.011
0
1
0
0
0
1
0
0
255
216
95
0.35
50
190
lights_abbl
1.5
0.15
1
1
0.1
D_Scheinwerfer.bmp
[light_enh_2]
0.941
4.909
1.011
0
1
0
0
0
1
0
0
255
216
95
0.3
50
190
lights_abbl
1.5
0.15
1
1
0.1
D_Scheinwerfer.bmp
-------------------------- ďđîňčâîňóěŕíęč
[mesh]
C734\C734_protivotumanki.o3d
[matl_change]
fary40.bmp
0
lights_nebelschluss
[matl_item]
[matl_nightmap]
fary40_l.bmp
[light_enh_2]
-0.95563
4.9807
0.56103
0
1
0
0
0
1
0
0
255
216
95
0.2
180
210
lights_nebelschluss
2.0
0.1
1
1
0.03
D_Scheinwerfer.bmp
[light_enh_2]
0.95991
4.9807
0.56103
0
1
0
0
0
1
0
0
255
216
95
0.2
180
210
lights_nebelschluss
2.0
0.1
1
1
0.03
D_Scheinwerfer.bmp
Následne v časti STATIC PARTS vymaž:
- Kód: Vybrat vše
[mesh]
C734\permaska.o3d
[mesh]
C734\00-20oboda_far.o3d
To by malo byť všetko.