Stránka 42 z 43

Re: [WIP] Krummenaab (dříve Freyfurt)

PříspěvekNapsal: 11 lis 2016 19:03
od mrkvakj
Daj to do code ;)

Re: [WIP] Krummenaab (dříve Freyfurt)

PříspěvekNapsal: 03 pro 2016 23:34
od Karosak951
Zdravím, na betriebshofu mám příšerně nízký FPS, ale nastavením to není. Např. Kojetice jedou naprosto v pohodě. nevíte někdo co s tím? A Mohl byste mi někdo poslat Sceneryobjecty Wooder/Avion? Předem díky ;)

Re: [WIP] Krummenaab (dříve Freyfurt)

PříspěvekNapsal: 10 led 2017 13:56
od lukasmayer
Poslal by mi někdo tyto objekty? Díky
Kód: Vybrat vše
Sceneryobjects\Additional Traffic Signs\ATS_direction_left.sco
Sceneryobjects\Additional Traffic Signs\ATS_direction_right.sco
Sceneryobjects\Additional Traffic Signs\ATS_range_1.sco
Sceneryobjects\Additional Traffic Signs\ATS_standard_large_3.sco
Sceneryobjects\Additional Traffic Signs\ATS_standard_small_1.sco
Sceneryobjects\Busdriver1997_OBJ\Autobahn\Mast_2spurig.sco
Sceneryobjects\Busdriver1997_OBJ\Autobahn\Mast_3spurig.sco
Sceneryobjects\Busdriver1997_OBJ\Autobahn\Mast_Metall.sco
Sceneryobjects\Busdriver1997_OBJ\Autobahn_Sonderzeichen\Piktogrammfeld_Parkplatz.sco
Sceneryobjects\Busdriver1997_OBJ\Autobahn_Sonderzeichen\Radio_Kronehit.sco
Sceneryobjects\Busdriver1997_OBJ\Autobahn_Sonderzeichen\Zusatzzeichen_Flughafen_Anschluss.sco
Sceneryobjects\Busdriver1997_OBJ\Autobahn_Sonderzeichen\Zusatzzeichen_Gewerbe.sco
Sceneryobjects\Busdriver1997_OBJ\Bundesstraße\Abfahrt_Bundesstrasse.sco
Sceneryobjects\Busdriver1997_OBJ\Bundesstraße\Entfernungstafel.sco
Sceneryobjects\Busdriver1997_OBJ\Bundesstraße\Gerade_AK.sco
Sceneryobjects\Kamaz_Objects\abroll.sco
Sceneryobjects\Kamaz_Objects\Bauer_00.sco
Sceneryobjects\Kamaz_Objects\Bauer_01.sco
Sceneryobjects\Kamaz_Objects\platte.sco
Sceneryobjects\Kamaz_Objects\Wartehaeusel.sco
Sceneryobjects\Kamaz_Objects\Zaun_1Pfeiler.sco

Re: [WIP] Krummenaab (dříve Freyfurt)

PříspěvekNapsal: 10 led 2017 14:58
od Ikarus_435
takú vec že google asi nepoznaš že?

Re: [WIP] Krummenaab (dříve Freyfurt)

PříspěvekNapsal: 11 srp 2017 22:27
od smoli11
Ahoj kluci nevíte kde by se dali najít tyto objekty?
Nikde je nemohu najít.
Kód: Vybrat vše
Sceneryobjects\Perotinus\Bahnhof.sco
Sceneryobjects\Perotinus\Bahnhof2.sco
Sceneryobjects\Perotinus\Edeka.sco
Sceneryobjects\Perotinus\Freileitungsmast.sco
Sceneryobjects\Perotinus\Hinweis_g_l.sco
Sceneryobjects\Perotinus\Hinweis_g_r.sco
Sceneryobjects\Perotinus\Hinweis_l_r.sco
Sceneryobjects\Perotinus\leitpfosten.sco
Sceneryobjects\Perotinus\Ortsschild.sco
Sceneryobjects\Perotinus\Richtungstafel_klein.sco
Sceneryobjects\Perotinus\Schild_Ev_Kirche.sco
Sceneryobjects\Perotinus\Strassenrand.sco
Sceneryobjects\Perotinus\Stromhaeuschen.sco
Sceneryobjects\Perotinus\VZ_50.sco
Sceneryobjects\Perotinus\VZ_Achtung_Kurvelinks.sco
Sceneryobjects\Perotinus\VZ_Achtung_Kurverechts.sco
Sceneryobjects\Perotinus\VZ_Spielstrasse.sco
Sceneryobjects\Perotinus\VZ_Ueberholverbot - Kopie.sco
Sceneryobjects\Perotinus\VZ_VerbotfürFahrzeuge.sco
Sceneryobjects\Perotinus\VZ_Zebrastreifen.sco
Sceneryobjects\Perotinus\Wegweiser_l.sco
Sceneryobjects\Perotinus\Wegweiser_r.sco
Sceneryobjects\Perotinus\Zaunpfahl.sco
Sceneryobjects\Steven Objecten\Jagdhuette_1.sco
Sceneryobjects\Steven Objecten\MLW_BA-Haus_Blankensee_dirt.sco
Sceneryobjects\Steven Objecten\MLW_BA-Haus_Elmenhorst.sco
Sceneryobjects\Steven Objecten\MLW_BA-Haus_Ranbin.sco
Sceneryobjects\Steven Objecten\MLW_BA-Haus_Samtens.sco
Sceneryobjects\Steven Objecten\MLW_BA-Haus_Teschenhagen.sco
Sceneryobjects\Steven Objecten\MLW_Trafohaus2.sco
Sceneryobjects\Steven Objecten\MM_Feld_Maisfeld.sco
Sceneryobjects\Steven Objecten\SG_EHuis.sco
Sceneryobjects\Steven Objecten\SG_FTZschuur1.sco
Sceneryobjects\Steven Objecten\SG_FTZschuur2.sco
Sceneryobjects\Steven Objecten\SG_Hooischelfstrodak.sco
Sceneryobjects\Steven Objecten\SG_MeisterKerk.sco

Re: [WIP] Krummenaab (dříve Freyfurt)

PříspěvekNapsal: 13 srp 2017 14:35
od MarX
Chýba ti mapa Tettau.

Re: [WIP] Krummenaab (dříve Freyfurt)

PříspěvekNapsal: 16 zář 2017 21:21
od citibus147
Chybí mi tyto objekty:
Nevíte někdo kde je stáhnout??
Kód: Vybrat vše
Sceneryobjects\Oberpfalz 3D\Bahnmap\BR628_hinten.sco
Sceneryobjects\Oberpfalz 3D\Bahnmap\BR628_vorne.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab\Besel_Baum1.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab\Besel_Holz1.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab\Besel_Holz2.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab\Brennnessel.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab\Gestruepp.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab\Gestruepp_2.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab\Gras.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab\Gras_2.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab\Gras_3.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab\Gras_4.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab\Laterne2.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab\Parkbank.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab\Parkscheinautomat.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab\Poller1.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab\Poller2.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab\Poller3.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab\Richtungstafel.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab\Traktor1.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab\Traktor3.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab\Traktor4.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab\Zeitungskasten.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab2\Cafe1.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab2\DecalW11.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab2\DecalW13.sco
Sceneryobjects\Oberpfalz 3D\Krummenaab4\KZ1.sco
Sceneryobjects\Oberpfalz 3D\Landkreis Freyfurt\Aral.sco
Sceneryobjects\Oberpfalz 3D\Landkreis Freyfurt\IGEL-Schrift.sco
Sceneryobjects\Oberpfalz 3D\Landkreis Freyfurt\Stromkasten.sco
Sceneryobjects\Oberpfalz 3D\Landkreis Freyfurt\T3_Polizei.sco
Sceneryobjects\Oberpfalz 3D\Tettau\Zaun_gr.sco
Sceneryobjects\Waldheini12\Haltestellenschilder\Fahrplan_einzeln.sco
Sceneryobjects\Waldheini12\Haltestellenschilder\Mabeg_ST1N_Deckel.sco
Sceneryobjects\Waldheini12\Haltestellenschilder\Mabeg_ST1N_Fahrplan.sco
Sceneryobjects\Waldheini12\Haltestellenschilder\Mabeg_ST1N_Fahrplan_doppel.sco
Sceneryobjects\Waldheini12\Haltestellenschilder\Mabeg_ST1N_Fuss_gross.sco
Sceneryobjects\Waldheini12\Haltestellenschilder\Mabeg_ST1N_Hst-Name.sco
Sceneryobjects\Waldheini12\Haltestellenschilder\Mabeg_ST1N_Hst-Name_gross.sco
Sceneryobjects\Waldheini12\Haltestellenschilder\Mabeg_ST1N_Linieneinschub.sco
Sceneryobjects\Waldheini12\Haltestellenschilder\Mabeg_ST1N_Linieneinschub_2zeilig.sco

Re: [WIP] Krummenaab (dříve Freyfurt)

PříspěvekNapsal: 03 pro 2017 11:07
od šmudlaviťas
Čáwes hoši,
už se s tím patlám dost dlouho a nepřišel jsem na to.Problém je takový,že se mi pod navigací nezobrazuje text(tudíž nevím-kam která linka vede).
Zkoušel jsem vše,dokonce jsem stahoval i ten hotfix na navigaci,protože původně se mi zobrazovali místo navigace taky ty ,,věže´´ ale po stáhnutí toho hotfixu se mi ,,věže´´ sice zobrazovat přestali ale pro změnu mi to nepíše text,takže nevím kudy kam...
Poprosil bych o pomoc,já už fakt nevím,čím to může být :)


Kód: Vybrat vše
====================
    Start logging
====================

Date:    3. 12. 2017
Time:    10:05:18
Version: 2.3.004

0 10:05:18 -  -       Information: OMSI is working in fullscreen mode
1 10:05:19 -  -       Information: TIR - looking for DLL path...
2 10:05:19 -  -       Information: TIR  - DLL path not found - TIR disabled [0]
3 10:05:36 -  -       Information: Options dialog created
4 10:05:36 -  -       Information: Weather dialog created
5 10:05:36 -  -       Information: Profiles dialog created
6 10:05:36 -  -       Information: Time table running dialog created
7 10:05:36 -  -       Information: Start dialog created
8 10:05:37 -  -       Information: Menu 2 created
9 10:05:37 -  -       Information: Menu 3 created
10 10:05:37 -  -       Information: Tut dialog created
11 10:05:37 -  -       Information: Menu pos set
12 10:05:37 -  -       Information: Bro initialized
13 10:05:37 -  -       Information: Human engine initialized
14 10:05:37 -  -       Information: Forms set
15 10:05:37 -  -       Information: Captions set
16 10:05:37 -  -       Information: Screen ration set
17 10:05:37 -  -       Information: Init3D: BackBufferFormat = 22
18 10:05:37 -  -       Information: Init3D: Hardware vertex processing
19 10:05:37 -  -       Information: Init3D: Max iso = 16
20 10:05:37 -  -       Information: Init3D: Hal active
21 10:05:37 -  -       Information: Creating 3D device procedure finished
22 10:05:37 -  -       Information: 3D initialized
23 10:05:37 -  -       Information: Direct sound initialized
24 10:05:37 -  -       Information: Create main manager...
25 10:05:37 -  -       Information: Veh array created
26 10:05:37 -  -       Information: CS initialized
27 10:05:37 -  -       Information: Station manager created
28 10:05:37 -  -       Information: OBB created
29 10:05:37 -  -       Information: Tex managers created
30 10:05:37 -  -       Information: Tex manager started
31 10:05:37 -  -       Information: Tutorial manager created
32 10:05:37 -  -       Information: Material manager created
33 10:05:37 -  -       Information: Scenery object manager created
34 10:05:37 -  -       Information: Human manager created
35 10:05:37 -  -       Information: RV type manager created
36 10:05:37 -  -       Information: RV lists created
37 10:05:37 -  -       Information: Spline manager created
38 10:05:37 -  -       Information: Time table manager created
39 10:05:37 -  -       Information: Currency manager created
40 10:05:37 -  -     Warning:       Did not find texture file "30er_reihensiedlung01.bmp"!
41 10:05:37 -  -     Warning:       Did not find texture file "SD_Rad_v.bmp"!
42 10:05:37 -  -     Warning:       Did not find texture file "reifen.bmp"!
43 10:05:37 -  -       Information: Visual helpers created
44 10:05:37 -  -       Information: Audio Mixer erstellen...
45 10:05:37 -  -       Information: ---
46 10:05:37 -  -       Information: Download Internet Textures...
47 10:05:38 -  -       Information: Input Manager erstellen...
48 10:05:38 -  -       Information: Tastaturbefehle laden...
49 10:05:38 -  -       Information: Game Controller laden...
50 10:05:38 -  -       Information: Progman initialisieren...
51 10:05:38 -  -       Information: Partikelvertices initialisieren...
52 10:05:38 -  -       Information: Lichtquellen initialisieren...
53 10:05:38 -  -       Information: System-Scriptvariablen initialisieren...
54 10:05:38 -  -       Information: Redline initialisieren...
55 10:05:38 -  -       Information: Traffic Path Manager initialisieren...
56 10:05:38 -  -       Information: Plugins initialisieren...
57 10:05:38 -  -       Information: Spline-Helper initialisieren...
58 10:05:38 -  -     Warning:       Did not find texture file "path_car_1.bmp"!
59 10:05:45 -  -       Information: Loading Situation maps\Krummenaab Updated\laststn.osn...
60 10:05:45 -  -       Information: Date: 2015 0802, Time: 124433
61 10:05:45 -  -       Information: Load maps\Krummenaab Updated\global.cfg map...
62 10:05:45 -  -       Information: Load Cloud and Snowfall objects...
63 10:05:45 -  -     Warning:       Did not find texture file "texture.tga"!
64 10:05:45 -  -     Warning:       Did not find texture file "Snow_1.bmp.001"!
65 10:05:45 -  -       Information: Load Precip. Part. System...
66 10:05:45 -  -       Information: Load Precip. Sound...
67 10:05:45 -  -       Information:    Sound erstellen...
68 10:05:45 -  -       Information:    Sound laden...
69 10:05:45 -  -       Information: Set Weather System vars...
70 10:05:45 -  -       Information: Sky and Weather created
71 10:05:45 -  -       Information: Date: 2015 0802, Time: 124433
72 10:05:47 -  -       Information: Fonts initialized
73 10:05:47 -  -       Information: Map created
74 10:05:48 -  -       Information:   Map Global File loaded
75 10:05:48 -  -       Information:   Registrations loaded
76 10:05:48 -  -       Information:   Parked Cars loaded
77 10:05:48 -  -       Information:   Map AILists loaded
78 10:05:48 -  -       Information:   New Centerkachel set
79 10:05:48 -  -       Information:   VarParents loaded
80 10:05:48 -  -       Information:   Special Objects refreshed
81 10:05:48 -  -       Information:   Object and Spline Matrices refreshed
82 10:05:48 -  -       Information: Map loaded
83 10:05:48 -  -     Warning:       Line "maps\Krummenaab Updated\TTData\GZ 1.ttl", tour 1: Entry 1 begins before previous entry ends!
84 10:05:48 -  -     Warning:       Line "maps\Krummenaab Updated\TTData\S4.ttl", tour 1: Entry 1 begins before previous entry ends!
85 10:05:48 -  -       Information: Humans created
86 10:05:48 -  -       Information: Editor refreshed
87 10:05:48 -  -     Warning:       Cloudtype "-1" could not be found!
88 10:05:48 -  -       Information: Weather loaded
89 10:05:48 -  -       Information: Map camera loaded
90 10:05:48 -  -       Information: maps\Krummenaab Updated\global.cfg map loaded!
91 10:05:49 -  -     Warning:       Did not find texture file "text.bmp"!
92 10:05:49 -  -     Warning:       Did not find texture file "text.bmp"!
93 10:05:49 -  -       Information: Refresh Tile: 83, maps\Krummenaab Updated\tile_13_-14.map ...
94 10:05:49 -  -       Information: Refresh Tile: 82, maps\Krummenaab Updated\tile_13_-13.map ...
95 10:05:50 -  -     Warning:       Did not find texture file "text.bmp"!
96 10:05:50 -  -       Information: Refresh Tile: 84, maps\Krummenaab Updated\tile_14_-14.map ...
97 10:05:51 -  -       Information: Refresh Tile: 81, maps\Krummenaab Updated\tile_14_-13.map ...
98 10:05:51 -  -     Warning:       Did not find texture file "dummy_text.bmp"!
99 10:05:51 -  -     Warning:       Did not find texture file "StrSchild_Text2.bmp"!
100 10:05:52 -  -     Warning:       Did not find texture file "text.bmp"!
101 10:05:52 -  -       Information: Refresh Tile: 77, maps\Krummenaab Updated\tile_15_-13.map ...
102 10:05:53 -  -       Information: Refresh Tile: 76, maps\Krummenaab Updated\tile_15_-12.map ...
103 10:05:58 -  -     Warning:       Did not find texture file "Untitled\pfeher.bmp"!
104 10:05:58 -  -     Warning:       Did not find texture file "Untitled\pfeher.bmp"!
105 10:06:03 -  -     Warning:       Did not find texture file "D_kennzeichen.bmp"!
106 10:06:05 -  -       Information: Date: 2015 0802, Time: 124433
107 10:06:05 -  -     Warning:       Cloudtype "-1" could not be found!
108 10:06:05 -  -       Information: Date: 2015 0802, Time: 124433
109 10:06:11 -  -       Information: Traffic loaded
110 10:06:11 -  -       Information: Reset Passengers...
111 10:06:11 -  -       Information: Initialize Scheduled AI...
112 10:06:11 -  -       Information: Refresh All Vehicle Indices...
113 10:06:11 -  -       Information: Date: 2015 0802, Time: 124433
114 10:06:11 -  -       Information: Reset Passengers...
115 10:06:11 -  -       Information: Initialize Scheduled AI...
116 10:06:11 -  -       Information: Refresh All Vehicle Indices...
117 10:06:11 -  -     Warning:       Direct3D-Device lost!
118 10:06:12 -  -       Information: Direct3D-Device resetted!
119 10:06:12 -  -       Information: Reset State Matrices...
120 10:06:12 -  -       Information: Start Tex Thread...
121 10:06:12 -  -       Information: Init Red Line...
122 10:06:12 -  -       Information: Set Initial Render States...
123 10:06:12 -  -       Information: Menu pos set
124 10:06:15 -  -     Warning:       Did not find texture file "Kennz.bmp"!
125 10:06:16 -  -     Warning:       Did not find texture file "Kennz.bmp"!
126 10:06:31 -  -     Warning:       Did not find texture file "Kennz.bmp"!
127 10:06:31 -  -       Information: Menu pos set
128 10:06:35 -  -       Information: Deativating TIR...
129 10:06:35 -  -       Information: TIR was not available
130 10:06:36 -  -       Information: Closing actual map...
131 10:06:36 -  -       Information: Actual map closed!
132 10:06:36 -  -       Information: OMSI is closing...

Re: [WIP] Krummenaab (dříve Freyfurt)

PříspěvekNapsal: 03 pro 2017 11:23
od martasknol4
Máš k mapě nainstalované fonty?

Re: [WIP] Krummenaab (dříve Freyfurt)

PříspěvekNapsal: 03 pro 2017 11:44
od Jaškin
Stáhni si tenhle archiv: http://www.mediafire.com/file/i8j8vy5ucijw9m5/Improvement_textures_pack_2017_upd1.7z.

A složku Generic nech nahradit ve složce Scenery Objects. ;)